I recently made the transfer from Xbox to Playstation, as some of you may know already. Of course, my wallet feels like it was just punched in the gut, but I'm sure I'll recover. I enjoy the system, and the games are good.
One of the games I bought was Killzone 2. After watching my roommate play it I decided to grab my own copy. To start off, the game is good. Storyline is intriguing, Character dialogue is realistic, it introduces a lot of neat ideas, and the graphics were enough to make me shit so many pants I could open a used clothing store.
HOWEVER. When it came to the actual gameplay...Holy fucking CHRIST!
I could have done better if I were a blind horse jockey racing in the Ass-Backwards Derby. The controls are extremely ass. The aiming is frustrating. The look sensitivity ranges from sluggish to so fucking fast it's a wonder that my character still has skin on his face.
You play as the character Sev. His level of "Badassness" goes about as far as his name. Much of the main characters "Badassness" is effectively whizzed down his leg as much of the game is spent hiding behind walls waiting for blood to drip of his face. As much as I enjoy the ever so epic fighting style of Waiting-For-Blood-To-Drip-Off-Face Kwon Do, I do have to say that it degrades the gameplay experience heavily when you find yourself taking cover more than you're actually shooting things. I may be out of my realm by playing a "Tactical Shooter" rather than my usual preference to standard First-Person Shooters, but when you call your game "KILL" zone, I would like to think that I would be spending MOST of the game, I don't know, KILLING SHIT. Although after having spent so much time wait for my health to restore, I'm sure that in the event that I am actually shot I'm sure instinct would now tell me to go hide behind a wall wait for myself to heal as I inevitably bleed to death.
My first ATAC encounter was a real peach as well. Couldn't just shoot the fucking thing until it explodes in a massive heap of embarrassment like every other game. No, Guerrilla felt the need to be different. You're placed on top of the roof of some building, in some town, in some country, on some planet...somewhere. Your only cover is a single pillar made of green cheese. You will run around this pillar 80 or 90 times before you are inevitably killed 5 or 6 times. You are told by Rico, The biggest pair of balls on the platoon apparently, that you must shoot the electrical terminals on the side of the building to stun the droid. Apparently the pilot is Keanu Reeves as it is virtually impossible to hit him unless you stun him. Oh fucking BOY! I spent much of this fight blinded by a combination of blood and smoke, making it literally impossible to see anything further than my Heads-up display, while doing the Mexican hat Dance 'round the pillar to avoid further damage from Mr. Reeves.
I mentioned that there were some interesting ideas. Ideas like smoke effects, blood on the screen, and sixaxis interface. These are all great in theory.But, perhaps that's where they should remain. Sometimes I don't want to be constrained by features that make a game realistic. Sometimes I just want to play a fucking video game.
I've not made very far into the game as there's only so long I can play it before I end up shouting at my television and Personally I don't think the controller can survive the brutality that I've put the Xbox ones through. But if I had to describe the game in just two words I would have to go with "excruciatingly enjoyable".
I'd change the mood to something else but DeviantART is being a horses ass at the moment and I really don't feel like arguing with it right now. For now "Pissed off" makes me happy, so I'll leave as it is.
- Mood:
Pissed Off
haha,i laughed a bit.
found this and thought you might like it.
Lol,it made me giggle like a little school girl.
So,I figured we get a conversation going.
[link]
it would be that your rants are even more effin hilarious since i know
these guys may interest you
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